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The above are tested methods of the rewind mechanic. Rewinding, doing a different move to kill the enemy Does Rewind Affect Level Ups? No Effect on Unit Stats Rewind Stats Tested Methods Feel free to use it up during battle (but in calculated measures, of course).
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▶︎ Difficulty Level Differences and How to Change No Disadvantage in Using RewindĪlthough the rewind mechanic has a limit in the number of times you can use it in battle in harder difficulties, it does not come with any discernable disadvantages or intended consequences. This prevents you from playing too recklessly and will force you to think about the placements of each units to avoid wasting rewinds.
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When playing ong Hard and Maddening difficulty, you start off with only a maximum of 10 charges to use in every battle. Rewind Use is Limited on Hard and Maddening Difficulty Only This allows you to experiment with moves and test the limits of each character with little to no risk. This makes the battles easy and every move can be reverted if the results are unsatisfactory. On Normal Difficulty, there's no limit to the number of times you can rewind in a battle. However, there are no other story specific events where you will lose access to the crystal beyond this point. While the crystal is obtained on Chapter 4, due to story scenarios, the crystal becomes temporarily unavailable in Chapter 11. Temporarily Becomes Unavailable in Chapter 11 Use the Up and Down buttons on the D-Pad to select which action you want to rewind back to, and confirm with the A button. Simply select Time Crystal from the menu, then a list of actions (both in the player's and the enemy's phases) will appear in chronological order. In Fire Emblem Engage, the Rewind mechanic returns as the Draconic Time Crystal, which becomes available in Chapter 4: A Land in Bloom. The following article may contain spoilers from the game's story events!
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